Case studies: software product development and AI implementation
Projects that are running for our clients: the task, what we did and the result. We name a client only with their consent.
Solutions that work
Built for FINDCAR
Carfast AI
Car marketplace with an AI assistant: website, server and mobile app
Listings from sites in different countries in one catalog: unified specifications, prices in one currency, a "low" or "high" price label on every car, and an assistant that understands requests in plain words.
View case studyBuilt for FORMACAR
Formacar
Car ecosystem: listings, 3D tuning, AR wheel try-on and a community
Selling cars and parts, a 3D tuning configurator, AR wheel try-on, a social network for car enthusiasts and news — all under one account. iOS and Android apps, a 3D client and a server.
View case studyBuilt for a major roofing manufacturer
Portal and online store
Website, a store on a live catalog, a staff panel and an AI consultant with voice
The catalog was moved from the old website into the company's own database. Staff publish content themselves. Customers get an answer by text or voice and see matching products. Managers learn about a request in Telegram.
View case studyBuilt for a major roofing manufacturer
Branded radio
Web player, iPhone and CarPlay app, and a backup track that plays without internet
Live broadcast in the browser, on the phone and in the car: favorites, a program schedule, a smooth switch to a backup track when the connection drops, and listening statistics in the company panel.
View case studyBuilt for a major roofing manufacturer
Kontur messenger
Chats, calls and company structure in a closed environment: iPhone, Android and browser
Employees' messages and calls stay on the company's servers: access rights for "who can talk to whom", encryption of personal data, an admin panel and a familiar messenger interface.
View case studyBuilt for Myriad Studio
Games for Myriad Studio
Games for Telegram and mobile platforms: client, server and apps
A puzzle, a text RPG, racing with tournaments and an AR game. The studio gets the whole game, from mechanics to publication.
View case study
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